Allegedly, the official account posted a reference to Winnie the Pooh, a character that’s banned in China due to people using him as a stand-in for poking fun at China’s leader, Xi Jinping. The delay follows Blizzard’s Diablo Immortal official Weibo, China’s most prominent social network, which found itself in hot water just a few days ago, according to SCMP. The official reason might be that the game needs more tweaking for the mainland audience, but some speculate otherwise. RELATED: Diablo Should Be Upset Over Microtransactions.It wasn’t a happy time for its Chinese audience and NetEase attempted to mitigate the blowback from the delay by assuring that this was all in order to build a better experience for Chinese players.Īs reported by the South China Morning Post, delaying Diablo Immortal, which is the next entry in the 25-year-old franchise spanning across all forms of media, had a rather noticeable impact on its stock, dropping 10 per cent following the announcement to push its late June release to a July 8 one. NetEase, the second-largest Chinese developer initially planned on releasing the game, which they co-developed alongside Blizzard Entertainment, later this month.
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